๐Ÿฐ Internal Design Brief

MoTZ Staking Platform

A gamified hold-to-earn system for Founders Coins & Vault Keys. Risk-to-earn expeditions, not boring staking.

Prepared by Atlas ยท February 2026 ยท v1.0

๐ŸŽฏ The Goal

Reward loyalty (holding Founders Coins & Vault Keys) with an engaging game loop โ€” not just passive yield. Most guild staking platforms are boring: stake, wait, claim. Nobody cares.

We want something people check in daily for. Something they strategize about. Something they flex in Discord.

Design principle: If you sell your Founders Coins, you lose your energy generation and your expedition progress. Diamond hands get rewarded. Paper hands lose out.

โš™๏ธ "Soft Staking" โ€” No Smart Contracts

Instead of users locking tokens in a contract, we simply read the blockchain to check if they still hold their assets. From their perspective it feels like staking. From ours, it's just a database + on-chain verification.

How It Works

  1. User connects wallet once โ†’ signs a message (free, no gas, no transaction) to prove ownership
  2. Backend checks Ronin chain periodically โ†’ "Does this wallet still hold Founders Coins and Vault Keys?"
  3. As long as they hold โ†’ they passively generate Energy โšก
  4. If they sell or transfer โ†’ Energy stops accruing immediately

๐Ÿ’ก No staking contracts. No locking. No "unstake" flows. No audits. No gas fees. They just hold โ€” and the game rewards them for it.

๐ŸŽฎ The Game Loop: Expeditions

Think Darkest Dungeon meets Fallout Shelter. Players generate energy from holding, spend it deploying units on risky expeditions, and reap the rewards (or suffer the losses).

Hold Coins
โ†’
Generate Energy โšก
โ†’
Deploy Units
โ†’
Risk / Reward
โ†ฉ Loot feeds back into the ecosystem

Energy Generation

Expedition Types

ExpeditionEnergy CostDurationRisk Level
Scavenge Run5 โšก1 hourLow โ€” mostly safe
Deep Venture15 โšก4 hoursMedium โ€” real danger
Raid30 โšก12 hoursHigh โ€” high reward or total loss
Legendary Quest50 โšก24 hoursExtreme โ€” jackpot or wipeout

Outcome Probabilities

OutcomeScavengeDeepRaidLegendary
๐ŸŽ‰ Loot (prize payout)40%30%25%20%
๐Ÿ˜ Nothing (safe return)35%25%15%10%
๐Ÿค• Injured (needs recovery)20%30%30%30%
๐Ÿ’€ KIA (unit lost)5%15%30%40%

Units

Each player starts with 3 units tied to their Founders Coins. Injured units need recovery time before redeploying. KIA units can be revived with Energy โ€” creating a meaningful cost to reckless play.

๐Ÿ”‘ Vault Keys: The Multiplier

Vault Keys don't just unlock "more" โ€” they unlock better odds and bigger prize pools:

Vault Keys HeldTierBonus
0BaseStandard prize pool
1โ€“5Silver Vault1.5x prize pool
6โ€“15Gold Vault3x prize pool
16+Diamond Vault5x prize pool + exclusive Legendary Quests

A whale holding 50 Founders Coins + 30 Vault Keys generates massive Energy AND accesses the highest-tier expeditions. Directly rewards the most loyal holders.

๐Ÿ’ฐ Prize Pool Funding

Expeditions pay out from a managed prize pool. Sources:

๐Ÿ’ก The game economy is entirely off-chain, so prize pool payouts can be tuned in real-time โ€” no contract redeployments, no governance votes.

๐Ÿ› ๏ธ Tech Stack

Zero smart contracts. The entire platform is:

Frontend โ€” Vercel
Next.js + MoTZ Brand System ยท Wallet Connect ยท Dashboard, Expeditions, Leaderboards
โ–ผ
Backend โ€” Node.js API
Auth ยท Game Logic ยท Expedition Scheduler ยท Prize Pool Engine
โ–ผ
Database
Supabase (free tier)
Ronin RPC
Read-only holder checks

๐Ÿ“… Build Phases

Phase 1 ยท MVP ยท 2โ€“3 Weeks

Foundation

  • Wallet connect + holder verification
  • Energy accrual dashboard ("You hold 5 coins โ†’ generating 50 โšก/day")
  • Basic expedition system (pick โ†’ wait โ†’ result)
  • Simple prize pool with manual funding
Phase 2 ยท Full Game Loop ยท 2โ€“3 Weeks

Depth

  • Unit management (injured / KIA / recovery)
  • Vault Key tier system
  • Leaderboards
  • Expedition log & history
Phase 3 ยท Polish & Social ยท Ongoing

Community

  • Expedition alerts to Discord
  • Guild-wide raid events (everyone contributes energy to a boss)
  • Seasonal competitions
  • Lore & narrative layer

๐Ÿ† Why This Design Wins

01
Zero Contract Risk
Nothing to audit, nothing to exploit
02
Instant Iteration
Tune any number server-side, no redeployment
03
Sticky Game Loop
Daily check-ins, not "stake and forget"
04
Rewards Loyalty
More coins + keys = more energy + better expeditions
05
Drives Floor Price
Selling = losing energy. Diamond hands win.
06
Grant-Fundable
Exactly what Ronin & Arbitrum grants target